Cut-win
Cut-win is a new URL shortener website.It is paying at the time and you can trust it.You just have to sign up for an account and then you can shorten your URL and put that URL anywhere.You can paste it into your site, blog or even social media networking sites.It pays high CPM rate.
You can earn $10 for 1000 views.You can earn 22% commission through the referral system.The most important thing is that you can withdraw your amount when it reaches $1.- The payout for 1000 views-$10
- Minimum payout-$1
- Referral commission-22%
- Payment methods-PayPal, Payza, Bitcoin, Skrill, Western Union and Moneygram etc.
- Payment time-daily
Ouo.io
Ouo.io is one of the fastest growing URL Shortener Service. Its pretty domain name is helpful in generating more clicks than other URL Shortener Services, and so you get a good opportunity for earning more money out of your shortened link. Ouo.io comes with several advanced features as well as customization options.
With Ouo.io you can earn up to $8 per 1000 views. It also counts multiple views from same IP or person. With Ouo.io is becomes easy to earn money using its URL Shortener Service. The minimum payout is $5. Your earnings are automatically credited to your PayPal or Payoneer account on 1st or 15th of the month.- Payout for every 1000 views-$5
- Minimum payout-$5
- Referral commission-20%
- Payout time-1st and 15th date of the month
- Payout options-PayPal and Payza
Short.am
Short.am provides a big opportunity for earning money by shortening links. It is a rapidly growing URL Shortening Service. You simply need to sign up and start shrinking links. You can share the shortened links across the web, on your webpage, Twitter, Facebook, and more. Short.am provides detailed statistics and easy-to-use API.
It even provides add-ons and plugins so that you can monetize your WordPress site. The minimum payout is $5 before you will be paid. It pays users via PayPal or Payoneer. It has the best market payout rates, offering unparalleled revenue. Short.am also run a referral program wherein you can earn 20% extra commission for life.Shrinkearn.com
Shrinkearn.com is one of the best and most trusted sites from our 30 highest paying URL shortener list.It is also one of the old URL shortener sites.You just have to sign up in the shrinkearn.com website. Then you can shorten your URL and can put that URL to your website, blog or any other social networking sites.
Whenever any visitor will click your shortener URL link you will get some amount for that click.The payout rates from Shrinkearn.com is very high.You can earn $20 for 1000 views.Visitor has to stay only for 5 seconds on the publisher site and then can click on skip button to go to the requesting site.- The payout for 1000 views- up to $20
- Minimum payout-$1
- Referral commission-25%
- Payment methods-PayPal
- Payment date-10th day of every month
Wi.cr
Wi.cr is also one of the 30 highest paying URL sites.You can earn through shortening links.When someone will click on your link.You will be paid.They offer $7 for 1000 views.Minimum payout is $5.
You can earn through its referral program.When someone will open the account through your link you will get 10% commission.Payment option is PayPal.- Payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-10%
- Payout method-Paypal
- Payout time-daily
BIT-URL
It is a new URL shortener website.Its CPM rate is good.You can sign up for free and shorten your URL and that shortener URL can be paste on your websites, blogs or social media networking sites.bit-url.com pays $8.10 for 1000 views.
You can withdraw your amount when it reaches $3.bit-url.com offers 20% commission for your referral link.Payment methods are PayPal, Payza, Payeer, and Flexy etc.- The payout for 1000 views-$8.10
- Minimum payout-$3
- Referral commission-20%
- Payment methods- Paypal, Payza, and Payeer
- Payment time-daily
LINK.TL
LINK.TL is one of the best and highest URL shortener website.It pays up to $16 for every 1000 views.You just have to sign up for free.You can earn by shortening your long URL into short and you can paste that URL into your website, blogs or social media networking sites, like facebook, twitter, and google plus etc.
One of the best thing about this site is its referral system.They offer 10% referral commission.You can withdraw your amount when it reaches $5.- Payout for 1000 views-$16
- Minimum payout-$5
- Referral commission-10%
- Payout methods-Paypal, Payza, and Skrill
- Payment time-daily basis
Linkrex.net
Linkrex.net is one of the new URL shortener sites.You can trust it.It is paying and is a legit site.It offers high CPM rate.You can earn money by sing up to linkrex and shorten your URL link and paste it anywhere.You can paste it in your website or blog.You can paste it into social media networking sites like facebook, twitter or google plus etc.
You will be paid whenever anyone will click on that shorten a link.You can earn more than $15 for 1000 views.You can withdraw your amount when it reaches $5.Another way of earning from this site is to refer other people.You can earn 25% as a referral commission.- The payout for 1000 views-$14
- Minimum payout-$5
- Referral commission-25%
- Payment Options-Paypal,Bitcoin,Skrill and Paytm,etc
- Payment time-daily
Oke.io
Oke.io provides you an opportunity to earn money online by shortening URLs. Oke.io is a very friendly URL Shortener Service as it enables you to earn money by shortening and sharing URLs easily.
Oke.io can pay you anywhere from $5 to $10 for your US, UK, and Canada visitors, whereas for the rest of the world the CPM will not be less than $2. You can sign up by using your email. The minimum payout is $5, and the payment is made via PayPal.- The payout for 1000 views-$7
- Minimum payout-$5
- Referral commission-20%
- Payout options-PayPal, Payza, Bitcoin and Skrill
- Payment time-daily
Adf.ly
Adf.ly is the oldest and one of the most trusted URL Shortener Service for making money by shrinking your links. Adf.ly provides you an opportunity to earn up to $5 per 1000 views. However, the earnings depend upon the demographics of users who go on to click the shortened link by Adf.ly.
It offers a very comprehensive reporting system for tracking the performance of your each shortened URL. The minimum payout is kept low, and it is $5. It pays on 10th of every month. You can receive your earnings via PayPal, Payza, or AlertPay. Adf.ly also runs a referral program wherein you can earn a flat 20% commission for each referral for a lifetime.CPMlink
CPMlink is one of the most legit URL shortener sites.You can sign up for free.It works like other shortener sites.You just have to shorten your link and paste that link into the internet.When someone will click on your link.
You will get some amount of that click.It pays around $5 for every 1000 views.They offer 10% commission as the referral program.You can withdraw your amount when it reaches $5.The payment is then sent to your PayPal, Payza or Skrill account daily after requesting it.- The payout for 1000 views-$5
- Minimum payout-$5
- Referral commission-10%
- Payment methods-Paypal, Payza, and Skrill
- Payment time-daily
Clk.sh
Clk.sh is a newly launched trusted link shortener network, it is a sister site of shrinkearn.com. I like ClkSh because it accepts multiple views from same visitors. If any one searching for Top and best url shortener service then i recommend this url shortener to our users. Clk.sh accepts advertisers and publishers from all over the world. It offers an opportunity to all its publishers to earn money and advertisers will get their targeted audience for cheapest rate. While writing ClkSh was offering up to $8 per 1000 visits and its minimum cpm rate is $1.4. Like Shrinkearn, Shorte.st url shorteners Clk.sh also offers some best features to all its users, including Good customer support, multiple views counting, decent cpm rates, good referral rate, multiple tools, quick payments etc. ClkSh offers 30% referral commission to its publishers. It uses 6 payment methods to all its users.- Payout for 1000 Views: Upto $8
- Minimum Withdrawal: $5
- Referral Commission: 30%
- Payment Methods: PayPal, Payza, Skrill etc.
- Payment Time: Daily
Short.pe
Short.pe is one of the most trusted sites from our top 30 highest paying URL shorteners.It pays on time.intrusting thing is that same visitor can click on your shorten link multiple times.You can earn by sign up and shorten your long URL.You just have to paste that URL to somewhere.
You can paste it into your website, blog, or social media networking sites.They offer $5 for every 1000 views.You can also earn 20% referral commission from this site.Their minimum payout amount is only $1.You can withdraw from Paypal, Payza, and Payoneer.- The payout for 1000 views-$5
- Minimum payout-$1
- Referral commission-20% for lifetime
- Payment methods-Paypal, Payza, and Payoneer
- Payment time-on daily basis
Linkbucks
Linkbucks is another best and one of the most popular sites for shortening URLs and earning money. It boasts of high Google Page Rank as well as very high Alexa rankings. Linkbucks is paying $0.5 to $7 per 1000 views, and it depends on country to country.
The minimum payout is $10, and payment method is PayPal. It also provides the opportunity of referral earnings wherein you can earn 20% commission for a lifetime. Linkbucks runs advertising programs as well.- The payout for 1000 views-$3-9
- Minimum payout-$10
- Referral commission-20%
- Payment options-PayPal,Payza,and Payoneer
- Payment-on the daily basis
viernes, 29 de marzo de 2019
Top 14 Best Highest Paying URL Shortener Sites to Earn Money Online
Thoughts On Super Mario Run: Remix 10 And The Nature Of Rewards
#Nintendo #gamedev #indiedev #SuperMarioRun
In September of 2017, Nintendo released an update to Mario Run which, amongst other things, introduced players to a new way to play, dubbed Remix 10.
Louard's game design sounding board and home of the Pro's and Con's reviews.
Stradiots And Swiss Polearm For Italian Wars Project
The Italian Wars Project cracked on again this week with the addition of a further two units to grace the Papal Army of the period.
First up is a 6 figure unit of 28mm bow armed Stradiots from Perry Miniatures. I have gone for a slightly muted pallet compared to the recent Gendarme but made sure that each figure had plenty of variation with ribbons on the horse furniture. The eagle eyed might even spot a Bradford City scarf 😎
The command stand is once again adorned by one of Petes Flags from eBay, this one from Pietro Duodi commander of the Venetian stradiots at the battle of Fornovo.
The figures are fantastic, I love the beards and the wicker hats, the detail on them make them so easy to paint. I will be adding another 6 figures to this unit in the next couple of weeks.
The other unit once again 28mm Perry Miniatures, is a 24 figure Polearm unit painted up in the colours of the Swiss Canton of Uri.
The flags were scanned off an article from an old gaming magazine which James Roach kindly donated to me last time we met, cheers James. I have done a touch of overpainting to create a bit of shade.
I have based these on my standard 60 x 50mm base for the period but have used 6 figures a base rather than the 8 per base I used for the pike, I have staggered the figures on the rear rank so that the are visible behind the front rank when looked at head on. I much prefer this to basing the ranks directly behind each other, it gives a much fuller look.
There was a query on my basing style in TMP 🙄, too much like a muddy field apparently, so there is a picture of some Tuscan fields below. It's all personal preference of course and I have used the same basing method for many many years and I am more than happy with it.
The collection rocks on further with more Gendarme, Command Bases and Artillery nearly done.
Street Fighter V - Arcade Edition FOR PC [500MB]
Street Fighter 5 Arcade Edition System Requirements (Minimum)
- CPU: Intel Core i3-4160 @ 3.60GHz
- CPU SPEED: Info
- RAM: 6 GB
- OS: Windows 7 64-bit
- VIDEO CARD: NVIDIA® GeForce® GTX 480, GTX 570, GTX 670, or better
- PIXEL SHADER: 5.0
- VERTEX SHADER: 5.0
- SOUND CARD: DirectX compatible soundcard or onboard chipset
- DEDICATED VIDEO RAM: 1536 MB
Street Fighter 5 Arcade Edition Recommended Requirements
- CPU: Intel Core i5-4690K @3.50GHz or AMD FX-9370
- CPU SPEED: Info
- RAM: 8 GB
- OS: Windows 7 64-bit and above
- VIDEO CARD: NVIDIA® GeForce® GTX 960 or AMD Radeon R7 370
- PIXEL SHADER: 5.1
- VERTEX SHADER: 5.1
- SOUND CARD: DirectX compatible soundcard or onboard chipset
- DEDICATED VIDEO RAM: 2048 MB
DOWNLOAD GAME
SIZE:21GB
500MB PARTS
PART 1
PART 2
PART 3
PART 4
PART 5
PART 6
PART 7
PART 8
PART 9
PART 10
PART 11
PART 12
PART 13
PART 14
PART 15
PART 16
PART 17
PART 18
PART 19
PART 20
PART 21
PART 22
PART 23
PART 24
PART 25
PART 26
PART 27
PART 28
PART 29
PART 30
PART 31
PART 32
PART 33
PART 34
PART 35
PART 36
PART 37
PART 38
PART 39
PART 40
PART 41
PART 42
PART 43
PASSWORD
------------------------------------
WARNING:
• WE DO NOT ENCOURAGE PIRACY. THESE LINKS ARE INTENDED FOR BACKUP PURPOSES ONLY. DO NOT DOWNLOAD THE FILES IF YOU DO NOT OWN THE ORIGINAL MEDIA.
• FOR VISITORS OF THIS WEBSITE, PLEASE DONT FORGET TO SUPPORT THE SOFTWARE DEVELOPERS, IF YOU LIKE ANY GAME, BUY IT!
--------------------------------------------------------------------------------------------------------------BYE.
--------------------------------------------------------------------------------------------------------------
BYE.
jueves, 28 de marzo de 2019
Gta 5 Download For Pc
gta 5 download for pc
before starting this all steps must download and install WinRar software -click here
1. First download important file and software for GTA 5 download -click here
2. install both software which is in the RAR file and copy GTA 5 crack files
on GTA 5 main folder after complete installation of GTA 5.
before starting this all steps must download and install WinRar software -click here
1. First download important file and software for GTA 5 download -click here
2. install both software which is in the RAR file and copy GTA 5 crack files
on GTA 5 main folder after complete installation of GTA 5.
3. Download GTA 5 in 59 GB by torrent - click here
Download GTA 5 in 59 GB Direct - Click here
Grand Theft Auto V is an action-adventure video game developed by Rockstar North and published by Rockstar Games.the game broke industry sales records and became the fastest-selling entertainment product in history, earning US$800 million in its first day . It is the third best-selling video game of all time with over 95 million copies shipped, and is one of the most financially successful entertainment products of all time. Grand Theft Auto V began soon after Grand Theft Auto IV's release and was shared between many of Rockstar's studios worldwide. The game is played from either a third-person or first-person perspective and its world is navigated on foot or by vehicle. Players control the three lead protagonists throughout single-player and switch between them both during and outside missions
Wcc2 Game Ko Hack Kaise Kare Without Root & Lucky Patcher ? || Hindi/Urdu?
Hello Friend, Welcome To You Advik Gamer and my name is Shiva Pal. Or Dosto Mujhe Kuch Din se lagatar Request a rahi hai ki wcc2 Game Ko Kaise Hack Kare to Dosto aaj ki is post me mai aapko batane wala hu ki aap kaise wcc2 game ko hack kar sakte hai to dosto agar aap janna chahte hai ki wcc2 game ko kaise hack kare to aap is post ko last tak jarur read kare or agar aap is post ko read nahi karna chahte hai to maine is topic par video bhi banaya hua hai to is post ke end me aapko video ka link mil jayega to aap us link par click karke us video ko dekh sakte ho. To Dosto bate bahut hui chaliye sikhte hai ki wcc2 game ko kaise hack karte hai.
WCC2 Hack Features:----
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Download Link wcc2
World Cricket Champion 2 Hacked Apk Download
Es File Explorer - Download
Wcc2 Game Ko Hack Kaise Kare Without Root & Lucky Patcher ?
Step 1 :-----
First of all, aap apna playStore open kare or wcc2 game and es file explorer ko download kare uske aap simple apna es file explorer open kare or internal Storage>>Android>>obb Ke option Par Click Kare.
Step 2:------
Uske bad aapko wcc2 game ka folder dikhai dega jaise aap niche screenshot me dekh sakte hai. Fir aapko wcc2 game ke folder ko rename karna or fir aapko last me se 2 ko hata dena hai.
Example :----
Com.nextwave.wcc2 hoga to aapko Com.nextwave.wcc kar dena hai.
Step 3:-----
Ab aapko wcc2 game ki apk ko uninstall kar dena hai or uper maine wcc2 apk ka hack version ka link diya hai waha se download kar lena hai or us wcc2 hack apk ko install kar lena hai.
Step 4 :-----
Ab dobara se aapko apna es file explorer open karna hai or internal Storage>>Android>>obb me jake wcc2 game ke folder ko dobara se rename karna hai or jo aapne us folder ke name me se 2 ko remove kiya tha to aapko dobara se 2 laga dena hai.
Or bas fir or kya aapka game hack ho chuka hai ab aap game ko play karke dekh sakte hai .
to dosto agar aapko kahi par koi bhi dikkat a rahi hai to aap niche comment karke puch sakte hai or ye post achha laga ho to aap hume niche comment karkre jarur bataye or agar aapko is post se samjh nahi aaya hai to aapko niche video ka link mil jayega aap mera video bhi dekh sakte hai to dosto mai milta hu aapko next Post & video me jai hind vande matram.
Dark Heresy -End Times
For just over a year of running a Dark Heresy/Deathwatch role-playing campaign the Dark Heresy segment is coming to a close. So i thought for the sake of completeness i would chronicle the last session for you.
But before i do i would like to update you as a reader to the progresses of each character.
Kar, Feral world Guardsman
The Armsman was reassigned to lead critical raids from Valkyries against the Ork's on the city planet of Golphoric IV
Soloman "Cutter" Garvel, Hive world Scum
The Rogue sold most of his Gear to gain a customised hand cannon and is now skilled in using shock weapons using a naval officers cutlass. His Left arm has had be replaced with a bionic version after an ill fated clash against a gun servitor in the sewers of crime lord Dax Uberstarr's stronghold.
Krell "Stern" Rabalias, Hive World scum
The battlescared Rogue who barely survived an attack from a chaos space marine raid, Since then he has taken up heavy weapons as his speciality such as a heavy stubber and grenade launchers. He lost a foot to a deadly infection which has now been replaced by bionics.
Zetkin, Void born Psyker
The Young Savant militant has begun her training in mastering the deadly arts of pyromancy. She demonstrated her power to great effect to kill a heretic space marine from the word bearers legion
Nihilus Zarkov, Imperial world Arbitrator
The grim Investigator and the Brooding codebreaker. Skilled with the devastating boltgun and fierce faith in the imperial creed. His faith was rewarded with the holy axe of St.Balthazar
Novus Dorn, Imperial world Tech priest
The Engineer has learnt many skills in bionics and has installed two mechadendrites and modified his memory for even faster recall. His weapon of choice is his meltagun which he rescued from the doomed light cruiser Brazen Triumph
The chase ends
After chasing the everbeing across the sector he has finally been traced to an abandoned fortress world in the halo stars. With help from the mysterious Eldar from the craftworld Anthe-nolth. Inquisitor Margallus remained in orbit whilst the inquisitorial cell, Zenith and five eldar guardians made planetfall and they entered the Serea Fortress. After many trials and combat encounters the remaining Eldar guardian and the Eldar Walock Zenith,survived the fully armed warriors of the Babel legion(gene-seed enhanced sisters of battle) and the crime lord Dax Uberstarr. The inquisitorial cell delved deeper in to the Serea Fortress.Face your Fears
In the next chamber as the corridors rise higher and deeper into the fortress is tinged with a dim blue light. Stasis tubes line the walls. A lone tech priest is preparing an operating table. Next to the table is a cyrotube containing a gene seed. The Psyker Zetkin and the Scum known as Cutter sneaked in to the room and got behind the working tech priest. Cutter dashed forward to attempt to stab him from behind. The tech priest turned around causing the scum to slice into the tech adepts arm. They both struggled with each other. the Tech adept tried to take out his laspistol. Zetkin channelled her powers to inflict pain but the tech priests mind repulsed the mental attack. Cutter managed to pull away and fired a killing headshot. The dead tech priest slid to the floor.
The rest of the inquisitorial cell investigated the cyro tubes that lined the walls. At the far end of the the room there is a larger steel double door on the right side. The cryo tubes contained the sleeping forms of young girls with what appears to be operation scars. The others on the left hand side appear to be untouched form any procedure. All of the young girls appear to be in stasis. Dorn Picked up the data slate of the late tech priest and downloaded the data " Looks like more initiates for the Babel legion"
The Arbite Zarchov marched towards the cyro tubes smashed one with his shotgun and fired a single blast into the sleeping occupant. He spoke over the vox "Kill them all"
The Growing Nightmare
Zetkin felt more than seen the psychic presence move about the room. She focused more, sensing its near the arbite's location amongst the cryo tubes. Slowly she edged forward. Suddenly a sharp cracking sound, a yell then a crash came from the direction of Zarkov. As soon as he heard the noise the Scum known as Stern hid against one of the many cryo tubes. Zetkin and cutter moved together along a row of the tubes. Dorn took the route between two sets of softly glowing blue tubes, spotting the Arbite shooting to Dorns right at nothing, slowly he took out his chain axe, after he spotted the arbites leg wound. Turning the corner Zetkin could see Zarkov firing at the blurry translucent outline of a figure on the back wall.
Out of nowhere a blade smashed next to Cutters head, quickly the scum turned around and ducked another sword swing from the attacker. In front of him stood a tall figure with a shaven head in a long black leather jacket. It was Stern who recognised them first, "Krossmen!" he whispered to himself. The blurry figured materialised in front of Zarkov, he looked exactly like the other one. The Krossman fired off another doom bolt, the arbite dodged swiftly despite his aching leg, showering the floor with shards of glass as the bolt hit one of the cyro tubes. Cutter continued to dodge and parry with the Krossman assassin, always keeping himself between the assassin and the young psyker. Zetkin saw that the psyker Krossman was momentarily distracted, she took the opportunity and unleashed a white hot bolt of fire scorching through the enemy psyker's chest, it travelled clean through his body leaving a large cauterised wound in its wake, as the bolt continued on and hit the wall in a cascade of molten rock sparks. Zarkov turned his attention to the scuffle between the assassin and Cutter. Zarkov readied his holy axe and charged in, Stern followed just behind him. The assassin was nimble, narrowly dodging each blow by the three combatants. Zetkin reached out with her mind, with a view to inflict pain upon the assassins mind. It was enough to cause a distraction, Zarkov buried the axe deep in the assassins body, ribs broke with a sickening crack. Coughing up blood the Krossman collapsed to the floor.
In the next chamber as the corridors rise higher and deeper into the fortress is tinged with a dim blue light. Stasis tubes line the walls. A lone tech priest is preparing an operating table. Next to the table is a cyrotube containing a gene seed. The Psyker Zetkin and the Scum known as Cutter sneaked in to the room and got behind the working tech priest. Cutter dashed forward to attempt to stab him from behind. The tech priest turned around causing the scum to slice into the tech adepts arm. They both struggled with each other. the Tech adept tried to take out his laspistol. Zetkin channelled her powers to inflict pain but the tech priests mind repulsed the mental attack. Cutter managed to pull away and fired a killing headshot. The dead tech priest slid to the floor.
The rest of the inquisitorial cell investigated the cyro tubes that lined the walls. At the far end of the the room there is a larger steel double door on the right side. The cryo tubes contained the sleeping forms of young girls with what appears to be operation scars. The others on the left hand side appear to be untouched form any procedure. All of the young girls appear to be in stasis. Dorn Picked up the data slate of the late tech priest and downloaded the data " Looks like more initiates for the Babel legion"
The Arbite Zarchov marched towards the cyro tubes smashed one with his shotgun and fired a single blast into the sleeping occupant. He spoke over the vox "Kill them all"
Tech adept
Armed and skilled as Tech adept (DH rulebook pg 345
Zetkin felt more than seen the psychic presence move about the room. She focused more, sensing its near the arbite's location amongst the cryo tubes. Slowly she edged forward. Suddenly a sharp cracking sound, a yell then a crash came from the direction of Zarkov. As soon as he heard the noise the Scum known as Stern hid against one of the many cryo tubes. Zetkin and cutter moved together along a row of the tubes. Dorn took the route between two sets of softly glowing blue tubes, spotting the Arbite shooting to Dorns right at nothing, slowly he took out his chain axe, after he spotted the arbites leg wound. Turning the corner Zetkin could see Zarkov firing at the blurry translucent outline of a figure on the back wall.
Out of nowhere a blade smashed next to Cutters head, quickly the scum turned around and ducked another sword swing from the attacker. In front of him stood a tall figure with a shaven head in a long black leather jacket. It was Stern who recognised them first, "Krossmen!" he whispered to himself. The blurry figured materialised in front of Zarkov, he looked exactly like the other one. The Krossman fired off another doom bolt, the arbite dodged swiftly despite his aching leg, showering the floor with shards of glass as the bolt hit one of the cyro tubes. Cutter continued to dodge and parry with the Krossman assassin, always keeping himself between the assassin and the young psyker. Zetkin saw that the psyker Krossman was momentarily distracted, she took the opportunity and unleashed a white hot bolt of fire scorching through the enemy psyker's chest, it travelled clean through his body leaving a large cauterised wound in its wake, as the bolt continued on and hit the wall in a cascade of molten rock sparks. Zarkov turned his attention to the scuffle between the assassin and Cutter. Zarkov readied his holy axe and charged in, Stern followed just behind him. The assassin was nimble, narrowly dodging each blow by the three combatants. Zetkin reached out with her mind, with a view to inflict pain upon the assassins mind. It was enough to cause a distraction, Zarkov buried the axe deep in the assassins body, ribs broke with a sickening crack. Coughing up blood the Krossman collapsed to the floor.
Krossman Psyker
WS BS S T Ag Int Per WP Fel
35 35 31 31 40 41 41 51 21
Wounds:13 Armour flak 3 on all locations
skills: Dodge,
Talents: Psy rating 3, Hard target,
Minor psychic powers: Chameleon, Deja vu, Distort vision, Fearful aura, Flash bang, Inflict pain, Precognition, Spasm, Touch of madness, Unnatural aim, Weaken veil,
Major psychic powers: Catch projectiles, Force bolt.
Talents: Psy rating 3, Hard target,
Minor psychic powers: Chameleon, Deja vu, Distort vision, Fearful aura, Flash bang, Inflict pain, Precognition, Spasm, Touch of madness, Unnatural aim, Weaken veil,
Major psychic powers: Catch projectiles, Force bolt.
Krossman Assassin
WS BS S T Ag Int Per WP Fel
45 45 41 41 41 31 31 31 21
After the combat finished Stern and Zarkov turned off the rest of the cryo tubes each with a hiss of compressed air.
Wounds:13 Armour flak 3 on all locations
skills: Dodge +10,
Talents: Blademaster, Hard target, Ambidextrous, Quick draw, Lightening reflexes, Mighty shot, Catfall, Rapid reload.
Las pistol - 1d10+4 pen -
Monosword - 1d10+4 pen 2
After the combat finished Stern and Zarkov turned off the rest of the cryo tubes each with a hiss of compressed air.
Let slip the dogs of war
The corridor led out into a large hall. the far end of the hall was blocked off by a fizzing electric barrier through it they cold make out a throne on top of a dais with a figure standing next to it. Stern asked "What is it? eh Warlock"
It appears to be some kind of force field, Zenith replied, aimed his pistol at the field and fired off a quick burst. the monoedged shurikens fizzed and flash as they hit the blue crackling force field. Stern raised his voice at the Eldar warlock " Now you have given away our position"
Zeniths passive face turned to the scum, "I think they already know we are here"
Zarkov inspected the pillars as the scum and the warlock bickered with each other. The pillars were intricately carved with images of angels and their ascension into the world.
The young psyker Zetkin walked up to the blue fizzing power field. She took a deep breath and closed her eyes visualising the area just beyond the the powerfield. Suddenly she felt weightless then her knees bent as gravity reinstated itself. She opened her eyes, finding herself on the other side of the energy field. looking around she spotted a small projector device generating the energy field. To her left she could see what looked to be a pack of robot dogs standing before a red robed figure, he robes seemed more elaborate than her friend Dorns. Keeping focused on the task at hand she hurled a bolt of flames reducing the projector to slag, the energy field flickered then overheated with a large flash briefly blinding everyone in the hall except Zetkin.
Once the party recovered from being stunned by the flash, they could see the grand hall in full. At the far end a figure they recognised as the everbeing John Grammaticus he stood next to a tall throne, next to the everbeing was an older man, dressed in the same attire as the Krossmen.
The everbeing spoke, his voice echoed throughout the hall "Unleash the dogs of war"
Magos Achar nodded and the eleven cyber mastiffs dashed off towards their targets. Before she knew it the young psyker Zetkin had two of the robot dogs upon her.
The corridor led out into a large hall. the far end of the hall was blocked off by a fizzing electric barrier through it they cold make out a throne on top of a dais with a figure standing next to it. Stern asked "What is it? eh Warlock"
It appears to be some kind of force field, Zenith replied, aimed his pistol at the field and fired off a quick burst. the monoedged shurikens fizzed and flash as they hit the blue crackling force field. Stern raised his voice at the Eldar warlock " Now you have given away our position"
Zeniths passive face turned to the scum, "I think they already know we are here"
Zarkov inspected the pillars as the scum and the warlock bickered with each other. The pillars were intricately carved with images of angels and their ascension into the world.
The young psyker Zetkin walked up to the blue fizzing power field. She took a deep breath and closed her eyes visualising the area just beyond the the powerfield. Suddenly she felt weightless then her knees bent as gravity reinstated itself. She opened her eyes, finding herself on the other side of the energy field. looking around she spotted a small projector device generating the energy field. To her left she could see what looked to be a pack of robot dogs standing before a red robed figure, he robes seemed more elaborate than her friend Dorns. Keeping focused on the task at hand she hurled a bolt of flames reducing the projector to slag, the energy field flickered then overheated with a large flash briefly blinding everyone in the hall except Zetkin.
Once the party recovered from being stunned by the flash, they could see the grand hall in full. At the far end a figure they recognised as the everbeing John Grammaticus he stood next to a tall throne, next to the everbeing was an older man, dressed in the same attire as the Krossmen.
The everbeing spoke, his voice echoed throughout the hall "Unleash the dogs of war"
Magos Achar nodded and the eleven cyber mastiffs dashed off towards their targets. Before she knew it the young psyker Zetkin had two of the robot dogs upon her.
Magos Achar
WS BS S T Ag Int Per WP Fel
48 38 40 40 40 50 35 30 30
Armed and skilled as Heretek (DH rulebook pg 340) except armed with Chain Axe (1d10 + 8 R Pen 2, Tearing)
He also is accompanied by ten Cyber mastiffs:
5x Snapper mastiffs
Armed and skilled as Ferocious creature (DH rulebook pg 349) except Bite is (1d10 + 5 R Pen 3) Armour - 3 all locations
6x Ripper mastiffs
Armed and skilled as Ferocious creature (DH rulebook pg 349) except Bite is (1d10 + 3 R Pen 2, Tearing) Armour - 3 all locations
The cyber mastiff's were fast. It occurred to Dorn that there was two types one pattern of mastiff has chain jaws the others the others large mono edged snapping jaws.
Stern next to him opened up with his heavy stubber reducing the lead mastiff to a metal ruin.
Cutter from further down the hall was firing single shots from both of his pistols at the oncoming mastiffs.
Lord of the Kross:
WS BS S T Ag Int Per WP Fel
50 45 45 45 50 41 41 51 31
Wounds:15 Armour flak 4 on all locations
Skills: Swift attack, Dodge, Fearless, combat master.
Talents: Psy rating 3, Hard target,
Minor psychic powers: Chameleon, Deja vu, Distort vision, Fearful aura, Flash bang, Inflict pain, Precognition, Spasm, Touch of madness, Unnatural aim, Weaken veil,
Major psychic powers: Catch projectiles, Force bolt.
Plasma pistol - 1d10+6 pen 6
Powersword - 1d10+9 pen 6
Lord of the Conclave of Avalon
Zenith the Eldar warlock charged at the everbeing Grammaticus, cleaving the everbeings arm clean off with a swift strike from his witchblade. The floor now awash with blood. Grammaticus roared in pain and from the bleeding stump of an arm. A gout of growing flesh shoots out and wraps itself around the Eldar warlock neck, as the everbeings arm regained its form, his arm locked around the Eldars throat and snapped it with a crunch. Zenith slumped to the floor blood pouring from his helmet. Grammaticus's arms turned a metallic grey and his fingers stretched into claws.
Everbeing - John Grammaticus
WS BS S T Ag Int Per WP Fel
64 45 50 50 50 60 55 60 70
Wounds:18 (5 critical hits are needed to weaken him fully)
Armour flak 4 on all locations except arms and head.
Armour flak 4 on all locations except arms and head.
Skills: lightning attack, Dodge, Fearless, combat master, Strong minded.
Talents: Psy rating 3, Hard target,
Minor psychic powers: Chameleon, Distort vision, Fearful aura, Flash bang, Inflict pain, Spasm, Touch of madness, Unnatural aim, Weaken veil,
Major psychic powers: Cellular control,Hammerhand
Steel arms - 1d10+10 pen 6 R
The last remaining eldar guardian rushed forward firing off with his Shuriken catapult at the warlocks killer. The figure next to John stepped forward and unleashed a dark bolt of psychic energy at the guardian reducing him to a pile of ashen debris. The lord of the Kross happy at his work continued forward unleashing an aura of utter terror. the mastiffs coninued their assault on the cell. most being shot down before they reached combat, some causing minor wounds. Stern received a horrific bite to the face from a snapper mastiff, before it was thrown off and blasted into scrap.
Lord of the Kross cruised forward unleashing doom bolts at the cell, the sheer power caused the fortress to shake, throwing a few mastiffs to the floor. The inquisitorial cell managed to stay on their feet.
The ancient tech magos stalked towards Zetkin his venerable chain axe roaring in his hands. Zetkin loosened off a fire bolt, but the ancient metal tech priest failed to catch fire. In frantic panic Zetkin unleashed her relentless fury, Giant gout's of flames leaped from her fingers engulfing Magos Achar, His vocalisation unit screeched in pain. Dropping to his knees he clawed at his own body to put out the overwhelming flames. seconds later he hit the floor with a heavy clang and continued to burn without protest. The psychic overflow caused the floor to bleed and the depictions of angels on the pillars to cry blood. Dorn smashed another mastiff in to shards of metal with his chain axe.
At this point all of the cyber mastiff had been destroyed, leaving only the Lord of the Kross and John Grammaticus left to fight against the injured party.
Stern dodged another doom bolt hurled in his direction, the Lord of the Kross grew frustrated and unloaded his plasma pistol at the scum, taken by surprise Stern couldn't get out of the way and was hit full on in the chest. Dorn overcome with fear stood rooted to the spot, not willing to take a step forward towards the being of terror. The Lord of the Kross then turned his attention to the young psyker who was standing above a pile of burnt out mastiffs. Zetkin could see that the fearful aura was a manifestation of the psychic energy and logic defeated the terror. Zetkin stood her grown and let fly with a burst of flame, the psyker lord dodged the fire and closed in on Zetkin. The first swing against her she dodged easily, she felt helpless against the next thrust as it plunged into her midrift. Zetkin collapsed to the floor in a pool of her own blood, agony pulsing through her body.
The everbeing John Grammaticus charged into Cutter. Cutter fired off a shot from his hand cannon as the everbeing charged in. Grammaticus was fast, he had trouble dodging his blows. the Scum was more than a little pleased to see the Arbite join in the combat against Grammaticus. Soon it was the everbeing on the defensive, Cutter drew out his officers cutlass
Showing grim determination Stern stood up, wiped the blood from his eyes, braced his heavy stubber and let loose a full auto burst at the Lord of the Kross, the ageing psyker lord didn't have time to react as he took several bullets to the chest and crumpled to the floor bleeding heavily from several gaping wounds. Though the pain Zetkin could see the psyker mutter something silently before his heaving body stopped moving and the light died from his eyes.
Zetkin cleared her mind, a calming sensation filled her body as her warp powers began to knit her wounds back together.
The Scum could see Zarkov and Cutter dodging and moving in melee with the everbeing. Stern made his way to the throne at the end of the room every step sending shockwaves of pain and threatening to overcome his conscienseness.
With a flurry of blow the Everbeing sliced a critical wound upon Zarkov's leg, with a lightning twist buried his claw in Cutters chest.
Zarkov hid under his combat shield as he clutched at his leg. Cutter dropped to one knee gasping for air. After missing the everbeing with a shot from his meltagun Dorn stepped up, his axe at the ready. Grammaticus side stepped the axe swing and slashed his claws over the tech priests leg. Dorn shifted his weight onto his bionic leg, twirled his axe in the axe and with luck more than skill, it hit dead on the everbeings body. The axe blades got lodged in the everbeings ribcage. Dorn could already see the wound beginning to heal itself. Grammaticus grabbed the axe blade and tried to push it out. The tech priests mechadendrite gripped upon the everbiends skull and gently crushed, hearing the snapping to wounding and subsequent healing. Cutter seeing all this from the blood covered floor, drew his pistol and shot out the everbeings knee. The shot sending waves of pain throughout the rogues body. The everbeing dropping in and out of consciencesness as the chain axe was ripped from his body unleashing another gout of hot red blood. Groggily Zarkov stood up and using his shield as a club smashed John Grammaticus in the face.
Zarkov hid under his combat shield as he clutched at his leg. Cutter dropped to one knee gasping for air. After missing the everbeing with a shot from his meltagun Dorn stepped up, his axe at the ready. Grammaticus side stepped the axe swing and slashed his claws over the tech priests leg. Dorn shifted his weight onto his bionic leg, twirled his axe in the axe and with luck more than skill, it hit dead on the everbeings body. The axe blades got lodged in the everbeings ribcage. Dorn could already see the wound beginning to heal itself. Grammaticus grabbed the axe blade and tried to push it out. The tech priests mechadendrite gripped upon the everbiends skull and gently crushed, hearing the snapping to wounding and subsequent healing. Cutter seeing all this from the blood covered floor, drew his pistol and shot out the everbeings knee. The shot sending waves of pain throughout the rogues body. The everbeing dropping in and out of consciencesness as the chain axe was ripped from his body unleashing another gout of hot red blood. Groggily Zarkov stood up and using his shield as a club smashed John Grammaticus in the face.
On the throne Stern activated the communication array and contacted the ship in high orbit, It was Inquisitor Margallus who answered personally. "Shut off the orbital powerfield and send me your co-ordinates and we will be there."
Stern did as he asked. Ever the opportunist he staggered over to the body of the fallen warlock and rummaged for any loose trinkets. A large blue gem on the warlock's chest caught his eye, slowly he took out his combat knife.
Soon Inquisitor Margallus appeared in a bright blue flash along with a rugged and slightly battle worn guardsman next to Stern. Margallus spoke "Where is Grammaticus?"
Stern pointed in the direction of Dorn further down the hall. The guardsman and the Inquisitor jogged down the hall, the guardsman readied his medi pack as he reached Cutter who was barely conscience on the floor. Margallus motioned to Dorn "Let him go"
The engineer let the everbeing drop, before he could hit the floor inquisitor Margallus activated the stasis device locking John Grammaticus in a ever present state of mid fall. "lets get out of here"
Aboard the Mormo
After each of the cell received medical attention and were in a stable condition, Inquisitor Margallus explained during transit that the Eldar ship attacked the Mormo and only just managed to drive it off. This was about the time when the warlock Zenith was killed.
The Ordo xenos Inquisitor gathered the group for debriefing.
he congratulated each upon their hard work and effort. he then went on to explain that the senior members of the conclave have been killed by the cell and the everbeing captured. The heretical amulet the Mortem alveo has also been quarantined. A imperial battleship is on route to destroy the fortress and its secrets of heresy once all the gene seed has been extracted. The Ecclesiarchy must be informed.
Cutter spoke first "Lord Margallus, where are we heading to now?"
Margallus smiled "Our destination is Holy Terra"
+++++Transmission ends+++++
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